MorgarOT Update — Echo Raids, Shield Slam & Travel Fixes
July 24, 2026 · Zaels On Morgar
**ECHO RAIDS**
The way Echo portals appear has been updated. Portals triggered while hunting now appear immediately instead of after a delay, and additional portals may appear periodically during active hunts.
Stepping onto an Echo portal can now begin one of three encounters: a group of eight regular creatures, four influenced creatures that can award forge dust, or a rare Echo Warden accompanied by five followers.
Completing a creature's Bestiary entry doubles the chance of encountering its Echo Warden. Wardens always drop a Basic Imbuement Scroll and one Proficiency Catalyst.
Echo Raid creatures will disappear after ten minutes if left alive.
The new Echo Raid achievements are:
• Echo Initiate — activate your first Echo Raid.
• Echo Hunter — activate 50 Echo Raids.
• Echo Walker — activate 500 Echo Raids.
• Echo Conqueror — defeat 100 Echo Wardens. Repeated Warden types count.
**SHIELD SLAM**
Fixed an issue that could prevent Shield Slam (exori scu) from being cast even while a shield was equipped.
**EXPLORATION TRAVEL**
Fixed an issue where some explored areas, including Azzilon Castle, could fail to appear in the waypoint teleporter. These areas will now use a safe nearby arrival point when needed.